Konami has revealed that one of many causes behind its upcoming remake of Metallic Gear Strong 3: Snake Eater is to permit the “newer, youthful” technology of players the possibility to expertise the stealth franchise on trendy {hardware}. Noticed by GamesRadar within the forty sixth (and remaining) problem of PLAY journal, sequence producer Noriaki Okamura cites these unfamiliar with the sequence as one of many issues that “actually sparked” Konami into motion.
Okamura mentioned in full: “One of many issues that actually sparked us to do the remake usually is as a result of we realised that a number of the newer, youthful technology of players aren’t aware of the Metallic Gear sequence anymore.” That is then mirrored within the resolution to interchange the quantity within the title with the phrase “Delta”, as a result of regardless of being the third entry, Snake Eater truly takes place first within the timeline. “That’s the place the unique story began,” added Okamura.
It has been 9 years because the final mainline Metallic Gear Strong sport, and solely not too long ago, with the primary quantity of the Grasp Assortment has there been an effort to protect the sequence. It introduced again the primary three numbered entries for PS5 and PS4, and with the assistance of Virtuos, the Japanese writer is faithfully remaking Snake Eater. Konami has confirmed it will announce a launch date earlier than the top of the yr, and as extra time passes, a reveal at The Sport Awards subsequent month appears increasingly seemingly.
We had the possibility to play the Virtous Mission at a MGS Delta: Snake Eater Preview occasion earlier this yr, the place we concluded it to be a “fiercely loyal remake”. We mentioned: “With out the necessity for gameplay or story adjustments, what Konami and Virtuos are doing is tweaking near-perfection. On the idea of the Virtuous Mission, they’re going concerning the endeavour within the right method.”