I’m a easy man. Give me an old-school first-person dungeon crawler and I’m a reasonably completely happy man. Make one centered round rescuing a cat and, oh boy, now you’re actually talking my language. Throw in a extremely distinctive touchscreen management scheme that I’ve by no means seen in a sport of this sort earlier than and we’ve obtained a winner winner chicken-that-you-found-in-a-barrel dinner. That precisely describes Labyrinth: The Wizard’s Cat from developer ZombiSoft, who seems to be only a single particular person named Anders Gustavsson. There are some tough edges right here, and a few destructive issues to notice, however by and enormous I’m simply having a brilliant good time with Labyrinth: The Wizard’s Cat and I’m excited to see the place it takes me.
In order the story goes, you’re an apprentice wizard who’s tasked with discovering the runaway cat of your mentor wizard, and also you graduating to grow to be a full-blown wizard hinges on you finishing this mission. Simply whenever you assume you’ve cornered the cute little feline you end up transported to a dungeon labyrinth crammed with traps and enemies. You additionally spot the kitty roaming round and so your mission now turns into tougher as you attempt to make your approach by this dungeon alive in addition to rescue your boss’s pesky little cat.
Now, Labyrinth: The Wizard’s Cat isn’t a extremely complicated sport by any means. There’s some mild RPG components within the type of leveling up and discovering cool new weapons and equipment, however there’s no social gathering system or any in depth character development. It jogs my memory plenty of Questlord in that it’s a reasonably easy affair mechanically however the story, the visuals, and the persona of the sport compel you to maintain shifting ahead. Additionally, simply because this sport is vibrant and colourful and has a reasonably easy design don’t assume it’s some pushover. The sport really will get relatively tough relatively rapidly, however fortunately it can save you anytime and wherever, which is one thing it’s best to observe doing typically.
The actually neat function right here is the management scheme. You’ll be able to select between digital arrows or swipe gestures for directional motion, which is fairly par for the course. However in the event you lay a second thumb down on the display screen you’ll be able to free look in any route. It takes somewhat getting used to however the swipe gesture motion coupled with the free look gesture combines to make for a really satisfying touchscreen management scheme. It virtually feels such as you’re enjoying a first-person shooter at occasions, when you get comfy and begin zipping round back and forth, however you’re really nonetheless enjoying a sport with grid-based motion.
My small nitpicks are that I actually want this sport had an choice to play in portrait, and the swipe detection for motion is a bit finicky. It acknowledges brief, quick swipes versus longer ones, and earlier than I figured that out I used to be having a extremely irritating time considering the sport wasn’t detecting my inputs. In all probability one thing that may be smoothed out in an replace. General although, regardless of being a bit fundamental total and having some tough edges, Labyrinth: The Wizard’s Cat is a really pleasing retro dungeon crawler, which is one thing we don’t get too lots of these days. If that’s not value a few bucks then I’m unsure what’s.