This previous weekend we took our first run at a Cataclysm dungeon, the primary dungeon on the listing, Blackrock Caverns. And right here we run into some actual “we didn’t play Cataclysm” points of our WoW Traditional expertise.
We have now been messing round with Cataclysm Traditional because it rolled out, which has meant, to a sure extent, coping with Blizzard attempting to get the entire expertise operating. Slowly however absolutely they’ve gotten the entire thing on the rails. In the meantime we’ve been out performing some solo work to improve gear and get to know the place and our courses.
We weren’t wholly unprepared to play our courses or as a gaggle. We had performed a couple of Wrath heroics as a heat up of types. However doing Wrath dungeons with Cataclysm specs and equipment… not precisely a check of our skills, given we had performed these as heroics already with Wrath gear.
I had heard rumor that the dungeon issue degree had been ramped up, Blizz being sad with how folks waltzed by means of Northrend situations. And I had even heard story that Blizz determined to launch Cataclysm Traditional at a patch degree the place they could have dialed again the preliminary issue a bit, although not as a lot as they did later within the growth.
All of this, nonetheless, was purely theoretical information for us, as we didn’t do any of those dungeons in the course of the unique run of Cataclysm.
Positive, technically our group did, the truth is, run Blackrock Caverns… however we ran it in December of 2013, which was again on the half-way level of the Mists of Pandaria period. And if you happen to learn my write up of it, we fumbled although the place just about on luck, new specs, and the place having been nerfed.
I didn’t even learn that write up earlier than we launched into our first run, partly as a result of I hate to spoil stunned, and partly as a result of it didn’t appear like we had been even going to get collectively final weekend. All of us had issues occurring. However at 3pm on Sunday all of us managed to log in to Azeroth. It was time to do one thing.
However we needed to do it quick, as a result of Liftkit had a tough deadline so we solely had about 2 hours collectively as a gaggle. Being all there, we determined that we should take a crack on the first dungeon on the listing, and with time being brief we gave up on strolling to Blackrock or utilizing the little transport over in Mount Hyjal. We simply opened up the dungeon finder and had it whisk us away to journey.
The group was a selection of ranges, however we figured that wouldn’t be so unhealthy. Everyone had skilled their expertise and form of discovered what mastery meant to their class and all that. The group we went in with appeared like this:
Our format was:
- Wilhelm – Safety Pally
- Fergorin – Holy Paladin
- Kharageenan – Frost Deathknight
- Ula – Hearth Mage
- Liftkit – Demonology Warlock
So pally tank and heals and an array of DPS choices. A fearsome group, and all of the extra in order the occasion has you performed diving helmets as a part of the shtick.
We received ourselves setup in addition to we may bear in mind. Buffs modified a bit, and Warlock well being stones now heal a proportion of your well being somewhat than a set quantity, however the conjured mana strudle was nonetheless candy.
We took the primary couple of trash fights nicely sufficient and managed to work our approach into an enormous room the place the primary boss, Rom’ogg Bonecrusher, wanders across the place, whereas small teams of trash dangle round doing no matter it’s they do.
Intuition mentioned that we should always clear the trash earlier than getting concerned with the boss. And that went nicely sufficient till we went too far clockwise within the room and took on the 2 guardians on the door the led out of the chamber. It seems these two are basically unbeatable, as a result of in the event that they weren’t you could possibly completely bypass the boss. So, first wipe of the afternoon.
So we let these two be and went again to the remainder of the room the place, with the final group within the nook, we received the boss by chance and wiped once more.
After which we lastly took on the boss after we had been prepared… and wiped once more. His chains of torment and the observe on brief vary, exhausting hitting AOE meant we needed to present some care. We thought of this whereas Fergorin went off to barter and automotive deal out on his driveway.
No deal was achieved, although neither occasion would rule out the potential for a future deal being potential. However that meant again to the boss the place, on the third attempt, we managed to step out of the AOE and keep alive lengthy sufficient to burn him down. One boss down, and a quest flip in… which we had to return to the search giver initially of the occasion for Fergorin to show in as a result of the in-flight quest mechanic bugged out on him.
He did, for his bother, get a pleasant mace out of the deal as our first boss drop.
On defeating the boss, an enormous NPC named Raz the Crazed was unleashed and ran down the corridor deeper into the occasion, taking out the 2 unbeatable guards.
Raz didn’t clear all the way in which to the following boss, although we didn’t have a lot drawback getting by means of the trash that remained. It might need been higher had Raz cleared boss #2, Corla, Herald of Twilight, as a result of issues didn’t go so nicely for us along with her.
We simply did the same old “there she is, get her” routine and issues ended with a wipe as there was clearly a mechanic in play that we would have liked to find out about. Nonetheless, we didn’t fairly determine it out on the primary run.
With Cataclysm there may be now a dungeon information included along with your pleased meal, and so we consulted that.
The information is nice about potential drops and boss skills, however much less so in relation to ways. We gave it one other run, hey diddle diddle, straight up the center, with the identical detrimental outcomes, all of us useless on the ground.
That is one the place I went again to my submit about our 2013 run, solely to seek out out we had been so OP that we simply half-assed it, ignore the mechanic, and powered our approach by means of.
So we had to do a little analysis which contain studying a few guides and taking a look at a video or two in fast passing, however the idea of what we would have liked to do wasn’t actually crystal clear to us.
Actually, we couldn’t decipher the place the beams had been coming from and who wanted to face the place. We had at the very least found the beams and one thing about standing in them till you get to 80 somethings stacked on you, then you need to step out, allow them to drop off, and step again in.
Sadly, someone couldn’t see the place the counter was after we tried it once more… the counter being largely theoretical till we had been really within the struggle… they usually received a stack of 100 on them and changed into a baddie, modified sides, and attacked us. Can’t fault them for desirous to be on the profitable group I assume.
And by that time Liftkit was out of time and needed to go. So our recon in pressure into Blackrock Caverns was at an finish.
The remainder of us had a little bit of time, so we revamped to Dalaran and, as soon as we discovered the best way to de-tangle ourselves from the Dunegon Finder mechanics… it seems “depart occasion group” will get you out of that however doesn’t drop group such as you concern it would… we went over to Violet Maintain and did a heroic run at that simply to see if we may decide up one thing nifty on the transmog entrance.
That netted us the guild achievement and a pair potential gadgets and made us really feel a bit higher about ourselves.
Anyway, we will return.