Factorio is thought among the many extra technical phase of its participant base as one of the crucial, if not essentially the most, well-optimized items of software program in videogames. But its optimization-obsessed followers handle to push the bounds of the factory-builder’s simulation anyway… after which use mods surpass them.
Thus was born the Eternity Cluster, this 12 months’s Factorio megaproject that noticed tons of of gamers community their factories utilizing a mod to create the God Manufacturing unit, a system of factories designed to provide over 1,000,000 science per minute, or SPM. The place a traditional Factorio participant may have 30 or 40 SPM to beat the sport by launching a rocket, the God Manufacturing unit’s maximalist strategy was to create as a lot because it probably might.
“Probably the most troublesome impediment has been not burning out engaged on the venture,” Hornwitser, one of many organizers and a developer on the Clusterio mod that made it attainable, informed PC Gamer again in March.
Ultimately the Eternity Cluster logged over 400 gamers clocking about 3,900 complete hours contributed to creating the God Manufacturing unit. It is the sort of big neighborhood occasion that PC gaming celebrates, that makes waves outdoors its personal area of interest due to how cool it’s that folks got here collectively to collaborate on the factor they love in a wierd new method distinctive to them. One which depends, even, on turning the sport into one thing the builders by no means supposed.
After breaking that vast report by optimizing these networked factories, in fact the Eternity Cluster workforce wished to go greater. You may learn much more about that in our characteristic on the Eternity Cluster.
As for what Clusterio and the Eternity Cluster’s creators have deliberate for the long run now that Factorio has a big, well-received, planet-spanning enlargement pack? I shudder to assume, but it surely positively entails a hell of much more rockets.