Polish developer Techland has mentioned that shorter, standalone titles could find yourself being the way forward for the video games business.
Talking to GI.biz, Dying Mild franchise director Tymon Smektała mentioned that he expects the sort of venture to grow to be extra widespread. Techland not too long ago introduced a brand new standalone entry within the Dying Mild franchise, referred to as The Beast. Smektała says that the sort of recreation is sensible for just a few causes.
“The primary one is the attitude of the participant,” he mentioned.
“I perceive that for a lot of gamers there’s a [fascination] concerning the variety of hours the sport affords. However then as gamers become older, because the world round us will get increasingly intense, and as we now have a lot of issues that steal our consideration, if in case you have a recreation that it’s a must to play for 50 to 100 hours to finish, it is actually tough to make time for that, proper?
“For me personally, it began altering across the time of Murderer’s Creed Origins and Odyssey. They had been so lengthy — I am an excellent hardcore, devoted Murderer’s Creed fan, however after I realized I’ve performed Odyssey for 100 hours and I am not even completed it… With actual life occurring round you, it is very, very arduous to get that dedication.”
He continued: “There’s some form of inertia within the business and that [obsession] concerning the variety of hours a recreation can provide,” he says.
“I feel it is really one thing that we’ll see extra of as a result of the business will see this as one other means they’ll provide significant interactive leisure to gamers. This may be part of the way forward for video games basically.”
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