Seirei Shoukan: Princess of Darkness (精霊召喚 〜プリンセス オブ ダークネス〜), launched 6/25/1998, developed and printed by Shoeisha Software program Options

This recreation is a lazy piece of shovelware rubbish that was clearly put out simply to capitalize on individuals shopping for issues with bishoujo characters on the duvet. Truthfully I really feel like that’s all I’ve to write down about this recreation, however I’ll put extra effort in than the builders did to write down a full submit.

Apparently some gamers suppose this character artwork within the cutscenes is nice, but it surely appears terrible to me. In any case, that is the opening scene, the place the King of Gentle’s spouse provides delivery to twins. However the King of Darkish assaults the citadel in drive. A soldier is ready to escape with the 2 twins, however one in all them is stolen by one of many Darkish King’s forces. The soldier escapes with the opposite one (Fitt) and cares for him as a son. 15 years later, the son learns that he’s the Prince of Gentle because the soldier lastly dies of his wounds.

The remainder of the “story” follows him strolling down a street, the place he simply randomly encounters 5 elemental spirits that make a compact with him, and kills random servants of the Darkish King. They attain the outdated citadel and defeat the monster that initially stole his sister. They proceed on down the street and meet the sister, who they beat after which she joins the social gathering. They discover a mascot character in a forest. Then the street leads them to the Darkish King citadel the place there’s some philosophical dialogue about gentle and darkish needing one another however the social gathering defeats him. The entire thing is just 13 phases and may be overwhelmed in lower than 6 hours.
The one factor in regards to the recreation that reveals greater than minimal effort is the voice appearing, which was completed by well-known (on the time) professionals like Seki Tomokazu, Ogata Megumi, and Hisakawa Aya.

Every character goes in stat order (I assume the WT stat). You’ve got three “orbs” to spend every spherical to behave. You possibly can spend the orbs in any mixture you need, however a 3 orb assault goes to be extra highly effective than three 1-orb assaults. The particular strikes additionally get stronger with extra orbs. An enormous downside with the sport is you can’t transfer via your allies, which regularly traps individuals behind others, particularly within the slim areas which might be in a lot of the battles. You can also’t take again your motion.
“Nicely,” you would possibly say, “Why not simply cut up up the social gathering so that you simply don’t get trapped?” You possibly can’t do this as a result of if the spirits get too far-off from Fitt, you may now not management them. This may trigger them to both freeze in place for the entire battle, or rush forward at most transfer into the center of the enemies.
There are additionally unskippable battle animations.

If Fitt dies you get a recreation over, if the spirits die they may come again the following battle and there’s a half after the battle the place you may enhance your “love” factors with the spirit by answering a query (which appears to have little impact on the sport). Fitt can even use a guard transfer to take injury for the spirits. The sport total is straightforward, however in case you have hassle you may simply retreat (and preserve your XP from the battle) and check out once more.
Exterior of battle, there are not any cities or outlets. You possibly can equip issues, and use gadgets.

There is no such thing as a purpose to play this recreation. As a result of it’s so quick I can’t say it’s my least nice enjoying expertise of this weblog, however as I mentioned within the opening, it’s an insultingly lazy effort that exists simply to pander to the bishoujo fad.