Pillars of Eternity from Obsidian is celebrating its tenth anniversary in the present day and Obsidian has launched an replace and introduced a turn-based fight mode coming later this yr.
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Obsidian simply introduced and launched a brand new replace for Pillars of Eternity on Steam bringing many fixes and enhancements to the sport overlaying fight, visuals, quests, and extra. It even addresses the macOS construct not accessing the most recent updates because of some points. Along with releasing this replace, now dwell on PC, Obsidian introduced {that a} turn-based fight mode is in growth for launch later this yr.
Hopefully we additionally see controller help and Steam Deck help for UI scaling on smaller screens added finally since Pillars of Eternity can also be obtainable on consoles together with Nintendo Change. The Bluesky put up linked above additionally has a video preview of the turn-based mode.
Pillars of Eternity is now obtainable on PlayStation 4, Xbox One, Nintendo Change, and PC platforms. Learn our assessment of the PC model right here and console model right here.
You could find the total patch notes and the tenth anniversary Pillars of Eternity artwork under:

Greetings, Watchers!
We’ve been exhausting at work delving deep into the code grimoire and tuning the steadiness of blade and spell—and in the present day, we’re excited to share the outcomes of that effort with a model new patch. This replace addresses a variety of fixes and enhancements throughout visuals, fight, quests, and extra. Whether or not you are journeying by way of the Japanese Attain for the primary time or returning to tie up unfastened threads, your path ought to now be a little bit smoother.
However that’s not all—now we have one thing particular on the horizon.
Coming later this yr, Watchers will be capable of assist us check a brand-new characteristic: Flip-Primarily based Fight. We’re excited to discover this new solution to expertise encounters in Pillars of Eternity, and your suggestions will assist form its future. Extra particulars on how one can take part will probably be shared within the close to future, so control our socials and in our discord.
For now, learn on for the total record of modifications on this replace—and as all the time, thanks for strolling the trail with us.
—The Pillars of Eternity Staff
Common Fixes & Platform Assist
- Mac customers could now entry the newest updates and bug fixes with out subject.
- Resolved a longstanding subject the place the sport would boot to a black display on programs utilizing Turkish and sure different non-Latin-based language settings.
- GOG Achievements ought to now unlock accurately.
- Kickstarter and Backer rewards on Steam and GOG are as soon as once more granted correctly to new gamers.
- Steam Linux customers: help is now dwell and will probably be maintained in future patches.
- Epic Video games Retailer customers will now correctly obtain their Royal Version digital rewards.
- Saved video games now kind by most up-to-date exercise, no matter save kind (Guide, Auto, or Fast).
Visible & Audio Enhancements
- Characters ought to now reliably converse when chosen—Eder has as soon as once more discovered his voice.
- Grimoires will now correctly vanish from view when studying scrolls.
- Cutscenes and maps now carry out higher when considered in 4K decision.
- Mounted uncommon T-pose occurrences in choose cutscenes.
- Eliminated unintended “knock” sounds in some dialogue nodes.
- Act introductions and developer commentary now not echo unintentionally.
- Ferry boat in Oldsong now not seems to be sinking.
- Corrected VFX alignment for a number of Woodskin spell variants, together with Spell Holding and Spell Bind variations.
- Visible and audio results restored for Delemgans, Adragan, Pwgra, and Menpwgra spells.
- Social gathering members proof against poison will now not complain about being poisoned.
- All animal companions now make correct footstep sounds.
- Hiravias’ Spiritshift FX now play accurately upon reverting to his pure type.
- Taena’s VO will now set off accurately in each situations the place it may be heard.
Quests & Dialogue Fixes
- Resolved softlocks involving Aldwyn’s companies, each in Brighthollow and the Salty Mast after hiring Lyrinia.
- Simoc in Sacrificial Bloodlines will now not drop a reproduction quest reward if slain.
- Slaying the Excessive Monk after receiving Alia Braccia will now not grant a second copy.
- A Mom’s Plea now accurately fails if Ranga is killed earlier than buying the potion.
- Abrecan will nonetheless settle for the letter he requests, even for those who already possess it.
- Krivi’s Od Nua rewards can now solely be claimed as soon as.
- Anamfath Chief in Twin Elms will now proceed The Little one of 5 Suns quest even when Vincent Agosti is useless.
- Failing Athletics or Dexterity checks in Durgan’s Battery now correctly applies the Concussion affliction.
- Tealdor’s Bounty can now be continued later even for those who initially go away the dialog.
- Turning within the last items of the Blade of the Countless Paths whereas Dunstan is defending the preserve now grants correct rewards.
- Grynde’s “ripple sponge addict” accusation exploit has been fastened.
- Crothar’s destiny now not influences the state of Korgrak’s quest.
Fight & Mechanics
- Mounted a crash involving the Shadow Step potential.
- Shadow Step is now ground-targeted and now not handled as a modal.
- Spellsword Wizards will now prioritize Second Wind over Deleterious Alacrity of Movement when wounded.
- Social gathering AI will now not waste Second Wind when Endurance is low however Well being is just too low to learn.
- Social gathering AI will now not goal charmed/confused allies with dangerous talents.
- Motion instructions now maintain place briefly, as seen in Deadfire. (Watchers should still assault if in a position.)
- Lure Accuracy now not double-applies the assault’s Accuracy modifier.
- Fixed Restoration now scales correctly and outperforms Veteran’s Restoration, as meant.
- Ryona’s Buckle Tenacity Accuracy bonus now updates dynamically with Endurance modifications.
- Iron Circle injury discount now deactivates accurately when above 26% Endurance.
- Killing Bolt traps now accurately goal Fortitude and now not show slash injury.
- Chain Lightning traps now correctly deal injury.
- Abydon’s Hammer will now not trigger everlasting Would possibly will increase when reforged.
- The Girl’s Hand now makes use of a visual set off for simpler monitoring on the character sheet.
- Black Sanctuary defend accurately applies endurance regen throughout Withdraw.
- Royal Deadfire Cannoneer belt now not causes entice recursion.
- Eyestrike and comparable results now not set off on useful “assaults.”
- Powder Burns and comparable modals now not injury allies unintentionally.
- Fulvano’s Blunderbuss now accurately charms targets on spellchance.
- Knock Down now respects suppression mechanics and prevents stacking.
- Characters beneath Crushing Doom are now not capable of transfer whereas proned.
- Izali’s Boon Stealth bonus now correctly clears after resting.
- Scrolls of Minoletta’s Bounding Missiles and Boiling Spray now match their respective spells in description and vary.
- Scrolls of Restore Endurance now have up to date ranges in step with the spell model.
- Salty Mast hirelings now preserve their boons when aiding at your stronghold.
- Skyward Kick now not causes bugs like vertical launch or everlasting inclined states when lacking.
- A number of Unconscious results now not permit motion throughout incapacitation.
UI & Interplay Enhancements
- Tradition choice on character creation is now preserved in uncommon level-up circumstances.
- Double-clicking a weapon now equips it to your first weapon slot.
- Proper-clicking creatures now opens their bestiary entries (if found).
- Retraining UI now not exhibits white portrait bugs.
- “Better of” injury varieties now present accurately within the character sheet.
- Burial Isle imaginative and prescient sequences can now be correctly canceled.
- Traps that set off aggression now present acceptable cursor warnings when opened.
- Trapped chest within the Abbot’s Quarter throughout The Rising Tide can now be looted after disarming.
- Queued looting actions can now not be exploited to loot a number of occasions.
- Ancestor Pendant’s Guardian Spirit now not shows inaccurate potential data.
- Invalid names on the finish of character creation will now stop finalization.
- Attribute bonuses from tradition are solely displayed after tradition is chosen.
Localization
- A number of Abilities that had been beforehand lacking translations are actually totally localized throughout supported languages.
Identified Points
- In uncommon circumstances, the spell cursor could present an incorrect icon. This could now occur far much less often, however additional enhancements are being investigated for a future patch.
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