Wargaming has launched Metal Hunters, its free-to-play mech hero shooter, into Early Entry on Steam and Wargaming Sport Middle. The sport blends Battle Royale and Extraction mechanics, pitting gamers in intense duo PvPvE matches as customizable mechs known as Hunters.
Regardless of being in early entry, Metal Hunters is not going to wipe progress upon launch. The sport peaked at 4,479 gamers on Steam on launch day, which is not too shabby.
Early Entry Options
- 7 Playable Hunters: Management Razorside, Heartbreaker, Fenris, Ursus, Trenchwalker, Prophet, and Weaver, every with distinctive talents. An eighth Hunter will arrive throughout Early Entry.
- Destructible Maps: Battle throughout Crimson Ridge, Maryland Heights, and Stonecutter Preserve.
- New Sport Mode: The Final Stand replaces Starfall Harvest as the first mode.
- Revamped Development: A streamlined System Tree replaces the outdated four-path ability system.
- No Progress Wipes: All unlocks and progress from Early Entry will carry over to full launch.
Battle Move & Monetization
- Free Battle Move (April 2–29): Earn skins, boosters, credit, and Hunter upgrades.
- No Monetization But: Wargaming emphasizes participant suggestions first, with purchases disabled throughout Early Entry.
Improvement Targets
- Refine stability, efficiency, and stability based mostly on group enter.
- Add new Hunters, maps, and options earlier than full launch.