I constructed my undertaking utilizing Cocos Creator 3.8.5 and opened it in Xcode 12.0.1. Though it exhibits “Construct succeeded,” the app crashes after I run it. I attempted utilizing Cocos Creator’s instance initiatives, however the identical difficulty happens. Is that this a configuration drawback or a model compatibility difficulty? I additionally examined with Cocos Creator 3.8.4 and obtained the identical outcome.
Goal iOS Model: 12.0
Simulator : iPhone 11 Professional Max
mac OS:10.15.7
Error:
Might you please inform us which instance undertaking you used for take a look at?
I’ve examined empty2D, empty3D, Demo UI
I’ll take a look at DemoUI for a strive.
Did you test the debug mode within the constructing panel?
Nope, I didn’t test this debug mode
Take demoui for instance, find out how to reproduce the crash? Might you describe the regeneration steps?
I created this pattern undertaking and constructed it with out making any adjustments.
After the construct is accomplished, an error seems when operating the app. I attempted clicking “Proceed,” however it nonetheless jumps again to the unique error. So, I suspended the thread and reopened the app within the emulator, however then this case occurred.
I’m unsure if my Mac Studio is just too outdated or if there’s a difficulty with the surroundings configuration. I don’t know, however anyway, I’ve already request for the most recent Mac Studio. I plan to rebuild all the pieces on the brand new machine.
The crash solely happens at 11 Professional Max simulator? What about different simulators, corresponding to 15.0?