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Dev Discusses Class Card Steadiness and Customized Card Competitors


Hawked, the comedian book-inspired, live-service extraction shooter by MY.GAMES, just lately acquired its first main replace with Difficulty 2. New content material features a new enemy sort in addition to extra firearms and artifacts, however the greatest change hitting Hawked is the sport’s Class Card system. The brand new system grants gamers distinctive bonuses when they’re geared up with particular loadouts of artifacts, Ward, and Exo gear, tailoring a Renegade’s gameplay to particular archetypes.




Recreation Rant just lately spoke with MY.GAMES’ Dmitry Tabakov concerning the intent and aspirations behind the brand new system, in addition to MY.GAMES’ future plans for Hawked. The next transcript has been edited for brevity and readability.

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A Primer to Hawked Loadouts

Hawked Class Cards 3

Q: What impressed Hawked’s new Class Card system?

Tabakov: We wished to make it simpler for gamers to study our loadout system which presently permits for over 10,000 mixtures of Gear and Artifacts. We wished to supply gamers with simpler and extra partaking decisions proper from the get-go, and with time, gamers will discover one thing to their liking.


Class Playing cards will assist them perceive the broader ecosystem of how Gears and Artifacts work together and issue into roles like help, hunter, explorer, and so forth when enjoying on X-Isle. Moreover, for extra veteran gamers, Class Playing cards add a little bit of selection to the metagame, with alternatives to check out new playstyles and stage up the Playing cards to increased rarities.

Q: How does Hawked‘s Card system differ from class methods in different extraction shooters?

Tabakov: There are some acquainted constructing blocks after all, however arguably the most important change is that we got here from a fully customizable setting after which added this as a layer on high. It’s a bit gentler in its implementation and it exists in an ecosystem the place gamers have already got numerous freedom.

Usually, decisions between lively and passive results should not that free, and there’s additionally the gathering ingredient of extracting Artifacts from the island earlier than you need to use them. The Class Card system is layered on high of that with one other collectible ingredient of unlocking and leveling up Class Playing cards to finish the gathering.


Q: How does this technique change up Hawked’s core gameplay?

Tabakov: Whereas we’re nonetheless tremendous eager on folks creating their very own loadouts, Class Playing cards provide a straightforward solution to check out a special playstyle than you would possibly normally do. We’re attempting to make that as easy as attainable for gamers. Whether or not you’re a new participant who wants a little bit little bit of steering attending to grips with all of the attainable loadout mixtures, or a veteran who has mastered the meta and is searching for extra of a problem, Class Playing cards provide you with one other factor to work on since they are often upgraded equally to Artifacts and Gears.

Balanced to Style in Hawked

Hawked Class Cards 1

Q: What number of Class Playing cards is the system launching with?


Tabakov: We’re launching with 11 Class playing cards, roughly mapped to archetypes we really feel are partaking. At the moment, there are about 10,000 mixtures gamers could make, so it wasn’t straightforward to create simply 11 courses, however we wished them to really feel distinct from each other and likewise not overwhelm gamers.

Q: What sort of work went into balancing Class Playing cards for multiplayer? Are gamers incentivized to cowl a wide range of roles of their squad?

Tabakov: Sure, they’re meant to channel sure archetypes, a mixture of which we really feel you’d like in your crew. Whereas the loadouts are locked in, the trade-off in return is that they provide an extra bonus that’s thematically linked to the Class Card.

Which may embody one thing like further ranged harm whenever you’re in disguise. For the sake of stability, a Renegade with no Class Card nonetheless will get a bonus with elevated harm from their Traverser.


Q: Are any courses notably efficient for Hawked’s PVE?

Tabakov: The Rowan Rocksteady Class Card is a really stable choose because it has some nice space of impact harm, which is de facto useful for clearing out teams of enemies shortly (since Disciples and different monsters are likely to hunt in giant packs). One other robust choose is Pietro Pop-Off, which permits gamers to shoot their weapons for a very long time with out reloading whereas inflicting extra harm. That needs to be useful for each clearing packs and defeating stronger enemies.

Rewarding Legendary Renegades in Hawked

Hawked Class Cards 2

Q: Which rewards are related to gaining Mastery over a particular Class?


Tabakov: Much like Artifacts, gamers can improve their Class Card over 4 Mastery ranges (Widespread, Unusual, Uncommon, Epic, and Legendary). Every time you improve the cardboard, you get extra rewards. You’ll be able to improve your Card’s Mastery stage by extracting Artifacts whereas having it geared up, however to achieve the very best Mastery you’ll have to finish a thematic Mastery Quest distinctive to that Class Card.

Q: Is there anything you prefer to our readers to know?

Tabakov: Narratively, Class Playing cards signify legendary Renegades, however since we think about our gamers a part of our narrative, we wish to full that circle. From Could 27 till June 3, we ran a contest for gamers to create their very personal Class Card, and one fortunate winner could have their Class Card featured in-game and be part of the pantheon of legendary GRAIL Renegades in a future replace.

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