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Deep Dungeon 2 (FDS) | Kurisu’s Chronogaming


Deep Dungeon 2 (勇士の紋章 ディープダンジョンII), launched 5/29/1987, developed by Hummingbird Delicate

That is the second of the 4 Deep Dungeon first-person RPGs. Since this one got here out solely 5 months after the primary one, it’s not a giant shock that it’s almost an identical to the primary sport, simply with new maps. You continue to management only one hero; there are eight dungeon ranges however divided between a tower and a dungeon.

After spending your preliminary gold, it’s time to enter the primary ground. (You possibly can switch your character from the primary sport and begin at stage 2)

One distinction this time is that point passes even in case you do something, so you will get attacked in case you are attempting to map. The random encounter price is excessive, but when your personal stage is excessive sufficient, enemies will not seem on sure maps. In comparison with the primary sport, you will discover much more gold in your travels (which restores if you go away the dungeon).

The random encounters are pretty straightforward. This sport has a a lot simpler beginning curve than the primary one, and also you don’t miss as a lot. Nonetheless, it’s essential watch out of the fastened encounters that are fairly robust.

As with DD1, there may be little or no that you simply truly must do to win the sport; most of your time is simply mapping the largely empty flooring, discovering gold and elevating your stage.

I don’t have rather more to say about this sport — it’s basically the identical sport as Deep Dungeon 1, but it surely runs a bit smoother and has just a few modifications. There can be extra important upgrades within the subsequent Deep Dungeon sport which took a 12 months to develop.

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