Killing Time – the cult traditional haunted home FPS initially launched for the short-lived 3DO console again in 1995 – is being resurrected and remastered by retro specialists Nightdive Studios, and the developer is teasing that 2002’s The Factor is up subsequent.
Set in Thirties Maine, Killing Time’s spookily comedic motion unfolds on the expansive, island-bound property of a rich heiress who disappeared after trying to make use of an Historic Egyptian water clock stated to grant everlasting life. It is as much as gamers, within the position of an Egyptology pupil, to fend off the property’s many horrors (starting from killer clowns to demonic maids and cleaver-wielding cooks), find the water clock, and finish its evil affect.
It is a shoot-y, puzzle-y sort of journey set throughout greater than 45 seamlessly related areas incorporating a whole bunch of rooms – the mansion’s ghastly inhabitants typically created by turning FMV actors into sprites – and Nightdive’s remaster, titled Killing Time: Resurrected, goals to supply a radical improve for the entire ridiculous factor.
It guarantees toggleable high-resolution character art work and sprites, upscaled environmental texturing, smoother gameplay, extra responsive controls, plus expanded management and key-bind settings. And, on PC not less than, there’s assist for 4K resolutions and 144 FPS, plus anti-aliasing choices, and upgraded 2D screens and menu artwork.
Killing Time: Resurrected does not have a launch date but, however it’ll be accessible on PC, PS4, PS5, Xbox One, Xbox Collection X/S, and Change when it will definitely reveals up. And as for Nightdive’s different tasks, the studio is presently teasing a remaster of 2002 squad-based survival horror shooter The Factor – based mostly on the traditional John Carpenter film of the identical identify. That tease got here by way of social media, together with the promise of a reveal throughout this Friday’s IGN Dwell.