Hello, fellow gamer and MMO fanatic!
As introduced within the final roadmap replace, right here comes a brand new main launch!
Let’s get into it – however first, a shock!
Heaven’s Bounty
The primary Particular Occasion of Fractured On-line is right here!
From now till Monday, October 28 at 8am UTC, all gamers will get pleasure from the next bonuses:
- Doubled Divine Reward drops. This is applicable solely to Divine Reward drops that go straight into your stock, i.e. random drops from common monsters, Corrupted monsters and Iridia cash. Time to farm these Babilis and Iridia trials!
- Doubled Divine Favor features. This is applicable to all of the Gods!
- +50% Gold drops. This is applicable to gold that goes into the stock of monsters.
…and now, to the patch log!
Consumables
The patch is concentrated on consumables, which have been fully reworked. In a nutshell, these are the foremost adjustments:
- Consumables now have their very own devoted slot within the hotbar.
- There are far more consumables than earlier than, cut up into three completely different classes: poisons, bandages, and potions.
- Consumables are a lot stronger than earlier than, however their cooldown is increased.
- Complete new objects are wanted to craft consumables, similar to Gem Dusts and Woke up Power.
- A brand new metropolis constructing has arrived: the Herbalism Store!
Please observe that the objects that was once referred to as “potions” (those consumed from the stock when resting) are actually referred to as “elixirs“. They’ve additionally been tweaked, in {that a} third energy tier has been added, and their crafting necessities modified.
Desirous about getting all the main points? Then try this google doc!
Please observe that the previous consumables crafted from fireplaces have been eliminated from the sport. With a purpose to compensate the gamers who crafted them, they’ve been transformed into the fabric used to craft them. Because of this in case you had 50 Arnica Teas in a chest, you’ll discover 50 Arnica Leaves there.
Additionally, please observe that low-toxicity elixirs (e.g. Elixir of Luck) now have one tier solely, which power-wise is in between the previous T1 and T2. Current objects of each tiers have been transformed into the brand new merchandise.
Balancing
This patch is assured to shake the PvP meta – and never solely due to consumables. Take a look at the extra adjustments under!
Armor Penetration
The working of Armor/Magic Penetration has modified. Let’s assume you will have 50% armor penetration and your opponent has 1500 armor (which implies 75% harm discount).
- Earlier than: you’ll deal harm as in case your opponent had 750 armor (which implies 60% harm discount).
- Now: 50% of your harm goes by means of unmitigated, and 50% is mitigated (by 1500 armor, ie 75%).
What this implies in apply is that Armor Penetration is now extra highly effective, significantly in opposition to targets with excessive armor. Due to this, we needed to cut back all numbers from weapons, abilities and attributes. Whereas earlier than a personality with a dagger, 23 DEX and the skills would hit 50% pen (the cap), the identical character with 25 DEX now hits 30%.
How does 30% now examine to 50% earlier than? Let’s assume you deal 100 harm:
- Earlier than, 50% resist opponent (gentle): 50 => 67
- Earlier than, 75% resist opponent (tank): 25 => 40
- Now, 50% resist opponent (gentle): 50 => 65
- Now, 75% resist opponent (tank): 25 => 48
As you may see, it’s barely much less highly effective vs a lightweight person, and clearly extra highly effective vs a heavy person. Furthermore, all statuses and skills that used to cut back armor (e.g. rend armor, impale, corrosion…) now cut back it the identical manner, ie they apply armor pen on the sufferer. The full armor pen is capped at 50%, whereas earlier than the cap was solely in your modifiers, however talents pushed above.
In sum Armor Penetration is now a lot stronger and fascinating than earlier than in case you are combating in opposition to a tank.
Battlemage Armor
The impact now works with ranged weapons too!
This can be a small change, however is prone to be very impactful, giving delivery to complete new aggressive builds, so it deserved its personal paragraph.
Misc Fixes & Modifications
There’s lots right here!
- Nelena teleport expenses now refresh accurately daily at midnight UTC.
- The legends spawned within the Galvanos Trial are actually 5 as a substitute of three however not present on the world map (they nonetheless do on the minimap).
- Eviction notices not reset on server restart.
- The Loot All button now work in case your stock is full however the objects you’re selecting can stack with objects you have already got.
- After defeating a Summoned Legend, all its minions immediately disappear.
- Giving assault and motion instructions on the similar time not makes your character behave in humorous methods.
- The Mending Workers is now seen within the progress wheel.
- Decayed cities not stay a part of a nation.
- The summoned Skeletal Warrior now correclty shows its identify.
Another very minor bug fixes are usually not listed to maintain this shorter.
That is all. Keep tuned for the Free To Play date announcement subsequent week!