Multi-frame era is simply obtainable for RTX 5000. Nvidia’s DLSS chief is now opening up the chance that common body era may additionally run on older GPUs sooner or later.
In the midst of CES 2025, Nvidia not solely introduced the brand new GPU era across the RTX 5090, but in addition launched the brand new model of its in-house AI upscaling with DLSS 4.
The catch: the function of DLSS 4 known as “Multi Body Era”, which generates as much as three frames per intermediate picture calculation and thus guarantees a considerably larger body fee per second, might be reserved solely for the brand new graphics playing cards.
Nvidia has already finished one thing related with the primary model of body era, which got here onto the market with DLSS 3. This expertise may solely be used on the RTX 4000, however that would quickly change.
Nvidia leaves room for hypothesis
Nvidia’s Vice President of Utilized Deep Studying Analysis, Bryan Catanzaro, not too long ago answered questions from Digital Foundry in an interview.
Along with an fascinating deep dive into the brand new DLSS 4, the query was additionally raised as as to if body era on GPU generations just like the RTX 3000 could be technically attainable. Catanzaro commented as follows:
I believe it’s primarily a query of optimization, engineering, and in the end the final word consumer expertise. We’re introducing the perfect multi-frame era expertise with the RTX 50 collection, and we’ll see what we will get out of older {hardware} sooner or later.
With that, Catanzaro opens the door a crack for retroactive body era assist for RTX 3000 (and perhaps even older GPUs), even when the Nvidia government couldn’t be drawn to present a particular reply.
The stumbling block for these thoughts video games was a earlier query in regards to the elementary change that Nvidia is making to its upscaling expertise in the middle of DLSS 4.
- As a result of as an alternative of counting on the so-called “Optical Move” {hardware} accelerator (OFA), DLSS 4 makes use of the tensor cores of the GPUs and can be supposed to make use of much less video reminiscence.
- To this point, Nvidia has argued that older architectures reminiscent of Ampere and Turing shouldn’t have adequate OFA efficiency to assist body era expertise.
In idea, the Catanzaro assertion opens up one other situation: Multi Body Era ought to – supplied that solely a sufficiently excessive tensor efficiency is definitely required – additionally be capable to run on high-end GPUs of the RTX 4000 collection.
Nonetheless, it’s uncertain that such a step might be taken, at the very least for the subsequent few months, as a result of from a market technique viewpoint, it will be capturing itself within the foot when the RTX 5000 era is launched.
So the more than likely situation could be one during which the change to tensor cores as the idea for upscaling would equip older graphics playing cards as much as the RTX 30 with the “first” model of Body Era.
A “feasibility examine” for this has been supplied not least by AMD, which has additionally been fielding an FG variant for the reason that introduction of FSR 3 – and is unlocking it open-source for all FSR-3-compatible GPUs.