Area Goblin Studio – an indie workforce with “AAA credentials” – has revealed its debut sport, Astrobotanica, is ready to launch in early entry in 2025.
Delivering a “distinctive mix of survival, exploration, and plant wizardry”, Astrobotanica is described as a “lush open-world survival journey” that “transports gamers to prehistoric Earth, the place an alien botanist crash-lands whereas looking for plant species to avoid wasting their dying dwelling planet, Aya”.
You may see it in motion within the teaser beneath:
The workforce – which contains devs who’ve labored on Lifeless Island and Dying Gentle – “plans to carefully interact with players in additional improvement, to make sure relevance and playability whereas delivering a much bigger, significant message” as gamers domesticate, analysis, and experiment with plant species that would thrive on Aya.
“Astrobotanica is a sport we have at all times wished to play,” stated Arkadiusz Woźniak, founding father of Area Goblin Studio.
“I hope to deliver new life to the survival style by combining revolutionary gameplay with acquainted themes. With players’ help, I’m certain we are going to craft Astrobotanica right into a outstanding title, whereas working in direction of future co-op.”
Proper now, the launch is restricted to early entry on Steam solely, and its launch window is at present a reasonably obscure “2025”.