Writer: Unique Frontiers
The Trinity Pact’s elite commando unit, the Kashaph Wraiths, is famend for his or her lethal effectivity and unyielding resolve. At this time, they embark on a mission to the desolate moon of Nashaphon, the place mysterious vitality readings have prompted fears of an unknown risk. Underneath the management of Captain Azariah Melek, the unit lands on the moon’s floor, ready to face no matter lies forward. The terrain is barren, marked solely by jagged rocks and the occasional destroy from a long-forgotten civilization. Because the Wraiths start their investigation, the environment grows more and more tense.
With out warning, the bottom beneath them shudders violently. The readings spike, and a swirling vortex of vitality engulfs the unit, pulling them right into a chaotic maelstrom. When the disorienting journey ends, the Wraiths discover themselves in a nightmarish panorama in contrast to something they’ve ever encountered. The sky is a sickly inexperienced, the bottom pulsates as if alive, and unusual, predatory creatures lurk within the shadows. Unbeknownst to the Wraiths, they’ve been transported to Eretz Qliphoth, a realm of historic horrors and darkish secrets and techniques.
Their mission has abruptly shifted from investigation to survival, as they have to navigate this alien world, uncover its mysteries, and discover a method again house. But, an impending dread lies in wait: the vitality readings will not be simply random anomalies however deliberate alerts from an historic energy looking for to make use of the Wraiths to flee its personal confinement. The Kashaph Wraiths are actually pawns in a sport far better than their unique mission.
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On this Solo Journey you assume the position of a Character in a Darkish Science Fantasy setting. You’ll require The Haven Fallen Core Rulebook (CRB), and any related Expansions you want to use to help you, together with a pen and paper or word-processing doc, to play.
The story is about up with an Introduction, a handful of location particulars and some pertinent Story Factors. The remainder is all the way down to you and your creativeness.
The Actions you’re taking ought to rely upon who and what you see, and the way you want to work together. Hold a file of your story and adapt it as per the results of every Motion. As you progress you will notice that you’re behaving as your personal Storyteller, creating the interactive world wherein you’re taking part in.
Use the Character Creation part of the CRB to create your Character and use the Storyteller part of the CRB to help with producing NPCs.
After getting familiarised your self with the next few pages, you’re prepared to start.
THE BONUS DIE
When allowed to roll a Bonus Die, roll two of the identical required Cube and select probably the most helpful end result.
Worth: $1.99