
Chapter 1 picks up 8 years after the prologue. Kurisu has develop into the chief of a gaggle of bandits who solely assault navy targets. He’s develop into fully disillusioned that anybody can repair the issues of the world. Happily two of his companions inherit all of the gear that the youngsters had so that you don’t lose something as a result of time skip.

The primary battle is towards a navy practice with some troopers, it’s fairly straightforward.
After this we get a couple of new members. I feel this early a part of the stage was the toughest, as a result of it’s the primary time the issue is absolutely something. With the intention to not get overwhelmed badly it is advisable to get used to the AI of the enemies and methods to keep away from their assaults. It’s not instantly intuitive as a result of the anticipation nature of the sport is completely different sufficient from regular SRPG techniques that I discovered myself taking numerous deaths. Alternatively, in case you don’t obsess over getting the double cash bonus on every stage you may simply take one or two deaths to win the stage.
Stage 13 is particularly tough as a result of you’ve two completely different teams on reverse sides of the map, and it may be exhausting to inform which group the enemies are going to go after first.
One change is that now you should buy flying-type armor. It’s useful to have a couple of folks with this in an effort to attain inaccessible enemies (particularly archers and mages who typically get positioned on increased floor).

After the primary couple of battles it will get simpler as a result of the enemies are extra unfold out and also you don’t have the peak disadvantages.

Yuri reappears however we don’t be taught something this time about any of the opposite childhood pals.
After these more difficult battles there are some fights in a mine. They’re comparatively straightforward; there may be one with some archers on a very excessive plateau however in case you simply keep away from them they are going to come down the slope into your vary.

Lastly you must struggle a big ant queen boss, however it’s fairly straightforward. When you get your drive in vary, you may gang up on it and beat it in a few turns earlier than it may actually do a lot.
The toughest stage for me was the final one. It has 2 archers and a mage up on a excessive space, and the 2 boss-class enemies are additionally 2 ranges excessive. It’s a must to stroll across the map in a spiral to really rise up to the place the bosses are, and you must cope with them utilizing vary assaults and spells.

The secret is simply to remain out of their vary as a lot as potential. As soon as I reached the sting of the map the place the bosses had been, I despatched flying models up on a rotation whereas additionally casting harm spells on them — I misplaced a few folks however did win finally.
I haven’t been getting an entire lot of the hidden objects. I’m fairly positive you want a few of them to get hidden maps or endings, however one benefit on this sport is which you could return to earlier maps to struggle free battles if it is advisable to get the chests. So I can do this later if I would like.
(I by no means understood why you may’t simply get all of the chests after the battle is over…)