Writer: Elancharan
You’re fury incarnate. A tempest barely contained.
In AMOK, you embody a soul pushed by primal rage—whether or not a forgotten gladiator, a cursed berserker, or a damaged prophet screaming warnings into the void. This can be a sport of dropping management, of surrendering to the violent pulse that beats beneath your pores and skin, and of reckoning with what stays within the aftermath.
Every session begins with the roll of a single d6, igniting sparks of fury drawn from betrayal, injustice, loss, or survival. You’ll select: resist the pull of your anger, or embrace it absolutely and unleash the storm inside. Each selection carries a price. Each outburst leaves scars—in your physique, your spirit, and the delicate remnants of your humanity.
The extra you run amok, the extra you modify. Your rage grants you terrifying energy, however it additionally threatens to devour every little thing that made you who you had been.
In the long run, just one query issues:
Are you the grasp of your fury… or its prisoner?
Options:
- Easy Mechanics: All you want is a d6, a pen, and your journal.
- Dynamic Rage System: Select to withstand or embrace your anger, every with lasting penalties.
- Distinctive Character Talents: Six archetypes with thematic powers that replicate the various faces of fury.
- Scar System: Each outburst leaves its mark—bodily, emotional, or non secular.
- Endgame Reflection: After ten classes, confront the true price of your rage and determine whether or not you’ve mastered it—or been devoured by it.
Run amok. Lose management. Uncover what’s left of you when the fury fades.
Value: $1.00