And now, let’s take a look at the total record of patch notes.
New Options:
- Added potential to modify between low- and hi-res weapons and actors independently
- Added bindable crouch toggle enter motion
- Added potential to burn enemies to cinders with fireplace assaults
- Useless gamers will now respawn if the “fireplace” button is pressed
- Added “Duncan Chase” mode – set the participant’s title to “DUNCAN” at the start of a brand new recreation to activate
- Improved look of title display for non-English localizations
- Separate settings are actually obtainable for linear filtering of sprites, world textures, and weapons
- Well being spheres now seem with an improved perspective and fade out when near despawning
- Improved localization
- Elevated body charge of intro and ending movies to 24 FPS
- Improved alpha channels of quite a few ghost movies
- Improved look of 3D skybox
- Extra enemies now make the most of 8-rotation loss of life sprites
- Excessive-resolution chef now makes use of its unique loss of life sound impact
Mounted Points:
- Mounted challenge the place swinging doorways may turn out to be caught or the participant may turn out to be caught inside them
- Mounted uncommon challenge the place the sky texture may seem incorrect or non-sky surfaces may render as sky
- Mounted occasional challenge of music not resuming after loading a saved recreation or stopping when ending a recreation and returning to the title display or viewing the credit
- Mounted some teleports inflicting participant view or enemy positions to interpolate improperly
- Mounted doorways typically not rendering when dynamic lighting was disabled
- Mounted challenge the place state of ranges may carry throughout loading of saved video games
- Mounted challenge the place Duncan may spawn at the start of a brand new recreation
- Optimized line-of-sight checking algorithm
- Enhanced reminiscence administration for picture assets
- Mounted incorrect offsets for proper facet automap stock background
- Video subtitle spelling and grammar fixes
- OG Ending video in Vault now performs again accurately
- Duck quack animation velocity extra intently matches unique model
- Duncan is much more proof against teleporting outdoors the legitimate space of ranges
- Define round flamethrower sprites eliminated
- A graphics caching hitch may happen when the “Set Head” enemy fired its projectile
- Ankh and melee associated achievements now not rely destroying Molotov cocktails for his or her unlock necessities
- Mounted warped and see-through wall textures with mipmapping enabled
- Mounted body timing challenge which may trigger stuttering when vsync was enabled
- Improved enter accumulation dealing with for sub-60 FPS situations (low-spec {hardware} solely)
- Mounted lingering mouse cursor when utilizing quicksave and quickload options
- Mounted mouse velocity calculation challenge
- Improved conduct of mouse sensitivity slider in menu
- Modifying: Sky textures laid out in mapinfo.json are actually totally revered
- hud_scale console variable conduct corrected
There you’ve got it – not a foul replace in any respect! Nightdive Studios can also be laborious at work on remastering The Factor for the Nintendo Change. Though it is but to obtain a agency launch date, the workforce remains to be adamant that it’s going to launch earlier than the tip of the 12 months.