Two bugs had been discovered on iOS in Cocos Creator 3.8.4.
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I discovered a rise in reminiscence when altering scenes, however I can’t discover a resolution. ‘sys.garbageCollect’ was executed earlier than and after altering the scene. I arrange a {custom} render pipeline to make use of GaussianBlur in my mission.
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Customized shader alpha challenge
NewProject.zip (90.8 KB)
Hello @MacLee, thanks for reporting the problems.
May you verify that the problem of reminiscence leak is attributable to the {custom} render pipeline
?
Undertaking setting
xcode (Model 16.1 (16B40)) iPhone se3 (iOS:18.1)
noCustomRenderPipeline.zip (78.4 KB)
- Reminiscence leak. We have now confirmed that it’s a bug in {custom} render pipeline. We’ll attempt to repair it in v3.8.5 which shall be launched earlier than the top of December.
- Alpha challenge. The change appears okay.
I’ll create two points for this thread.
We recommend utilizing Builtin
pipeline in 3.8.4 and later.
In 3.8.5, Builtin
pipeline will assist PipelinePass
part, which can be utilized so as to add {custom} pipeline go. refactored builtin-pipeline by star-e · Pull Request #17860 · cocos/cocos-engine · GitHub
Instance is in GitHub – cocos/cocos-example-custom-pipeline (department v3.8.5)